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 Black Ops Perks

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SeptikHeart
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PostSubject: Black Ops Perks   Sun Sep 05, 2010 5:38 pm

From codblackopsblog.com:

Below you will find the full Call of Duty: Black Ops perks list. Tier 1 perks now effect the appearance of your character. Descriptions will be added when available – including the pro versions (which are returning.)
Tier 1

* Lightweight – Move faster
* Scavenger – Resupply from dead bodies (PRO): Replenish lethal grenades
* Ghost – Undetectable by the Spy Plane and the Blackbird
* Hardline – Killstreaks 1 kill early
* Flak Jacket – Extra explosive resistance

Tier 2

* Hardened – Extra bullet penetration
* Scout – Hold breath longer
* Steady Aim – Extra accuracy when shotting from the hip
* Sleight of Hand – Faster reload
* Warlord – 2 attachments on primary weapon

Tier 3

* Marathon – Longer sprint
* Ninja – Move silently
* Second Chance – Pull out pistol before dying
* Hacker – Detect enemy equipment and explosives
* Tactical Mask – Reduces the effect of flash and concussion grenades

Thoughts? I personally think it's cool that you can use steady aim and ninja at the same time. Also, no commando and no heart beat sensors!
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PostSubject: Re: Black Ops Perks   Mon Sep 06, 2010 6:44 pm

coooool
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DeZ3RteD KiLLeR
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PostSubject: Re: Black Ops Perks   Tue Sep 07, 2010 8:18 am

awesome
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PostSubject: Re: Black Ops Perks   Tue Sep 07, 2010 4:00 pm

Great. Thanks for the post.
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PostSubject: Re: Black Ops Perks   Tue Sep 07, 2010 9:15 pm

Looks like its going to be slighlty harder to rush
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PostSubject: Re: Black Ops Perks   Tue Sep 07, 2010 11:40 pm

You can't use sleight of hand and stopping power now, and rushing DOES seem harder, I'm impressed but there's no new perks really.
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BOURNE
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PostSubject: Re: Black Ops Perks   Tue Sep 07, 2010 11:44 pm

Anyone heard of the equipment that is a diversion? It's basically a back of bullets that you throw to a stop to create a diversion so you can flank them. (does no damage)
Personally, I think thats going to suck. I am never going to know if it's a diversion or not so everyone is just going to stop listening to shots fired in all.
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PostSubject: Re: Black Ops Perks   Wed Sep 08, 2010 5:00 pm

It would be cooler if they at least damaged a bit.
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PostSubject: Re: Black Ops Perks   Wed Sep 08, 2010 5:15 pm

I think that would be too much for one equipment. Diversion and a frag(kinda)? I dont think so lol
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PostSubject: Re: Black Ops Perks   Sat Sep 11, 2010 5:41 pm

thanks man, i've been looking for a perk list!
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PostSubject: Re: Black Ops Perks   Thu Sep 16, 2010 5:05 am

Grrrr...they needed to get rid of Second Chance....
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PostSubject: Re: Black Ops Perks   Thu Sep 16, 2010 11:49 am

RiotxGabe wrote:
Grrrr...they needed to get rid of Second Chance....

agreed
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PostSubject: Re: Black Ops Perks   Tue Sep 21, 2010 2:35 pm

Ftl second chance oh well. Thanks for the info.
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OOT MA MENDEZ
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PostSubject: Re: Black Ops Perks   Sun Sep 26, 2010 6:51 pm

aweeesomee! cant wait for this game to arrive at me door ^^
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